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xy.h
/////////////////////////////////////////////
//
// Definition of XY class
//
// Copyright 2001 by TAKENAKA, A.
#if !defined(___XY_H)
#define ___XY_H
#include <cmath>
//////////////////////////
//
// XY coordinate class
class XY
{
public:
double X;
double Y;
XY(void) : X(0), Y(0) {}
XY(const double x, const double y) : X(x), Y(y) {}
double distance (const XY& p) const {
double dx = X - p.X;
double dy = Y - p.Y;
return sqrt(dx * dx + dy * dy);
}
// '==' and '<' operators are needed to handle XY objects with STL.
bool operator == (const XY &p) const {return (X == p.X && Y == p.Y);}
bool operator < (const XY &p) const {return ((X < p.X) || ((X == p.X) && (Y < p.Y)));}
};
#endif